Monday, June 8, 2009

Top Five Drinking Games















5."Flip Cup"

Two teams stand on opposite sides of a table, facing one another. As there are equal players on each side, the players directly facing each other are opponents. In front of each teammate is a Solo cup filled with a standard amount of beer. Generally, the first line inside a Solo cup is used as a marker.

At the start of the race, the first member of each team drinks his or her beverage. When finished, the cup is placed face up at the edge of the table with about one third of the cup overlapping the edge, and the player who drank it attempts to flip the cup until it rests face down on the table. If he or she is not successful on the first try, the cup must be reset and re-flipped. Only after the first teammate is done flipping the cup successfully, can the next person proceed. Whichever team finishes drinking and flipping all its cups first is the winner.


4."Caps"
Ok, this is a fairly strait forward drinking game. All you need is massive amounts of beer and can be played in a group or single. Step one, turn you TV on. Step two, find a channel that is playing re-runs of the TV show “Cops”…Dude, this friggin show is playing 24 hours a day somewhere so it shouldn’t be too hard to find. Once you are watching the show you’re ready to begin:

If the perpetrator or witness to a crime has a mullet: take a drink
If the cop has a mullet: Finish your beer
If it is a chick cop with a mullet: Open a new beer and pound


*If this is a group activity, you can play cop during this game, for instance:
Everyone starts the game as an “Officer”, but if you notice that someone is not drinking when they are supposed to and you catch them in the act, you get a “Bust” or an” Arrest”. The first bust makes you a “Detective” and you can make any Officer drink whenever you choose. Three busts during the course of the game you are now a “Chief”. As a Chief you can have anyone that is not a chief drink whenever you want during the course of the game. Now, if you catch a fellow Chief breaking the drinking law, then the guilty chief is demoted all the way back to “officer” and the arresting officer or detective moves up to chief. If a chief busts another chief then they are promoted to “Commissioner” (There can only be one Commissioner at a time) and only a chief can bust a commissioner. If you are busted three times during the game, then you are fired from the police force and are demoted to “Informant” and must work your way back up. The informant is in charge of supplying everyone else with beer as needed or demanded. The Informant is the bottom of the barrel and even officers can make them drink whenever they want. However, an informant can bust anyone and steel their position. So be careful how you treat your informants!

3."Liar's Dice"
You need a minimum of two players. For each player, you need a dice cup and five dice.
To start the game, players shake their cups with the dice in them, and slam them on the table with the openings downward, so no one can see how the dice fell.
Players can peek at their own dice, but they can't see anybody else's.
After you peek at your dice, based on what you found you can make a call about how many of any number of dice there are on the table. For example, you can say "three 2s," meaning you think that there are three dice on the table that rolled a 2. Your guess includes all the dice belonging to all the players, not just your own dice ... so you're making a guess that includes dice you can't see!
Players can "up the ante" by changing their calls. The calls must be in order to the player on the left. If somebody else makes a higher call than you, you can raise yours, but only if the player that raises it is on the left.
Eventually somebody will make an impossible call (such as saying there are six 6s when there are only eight dice on the table and the other player can see none of his are 6), and somebody will say the caller is a liar. At that point, the dice are revealed.
The highest correct call wins. For example, "four 3s" is worth more than "three 3s," but only if there really are four 3s!
If you call somebody a liar and they weren't wrong, you lose.
Any player who makes a call that is shown to be wrong loses. For example, if you call "five 6s" and there aren't at least five dice that show 6 on the table, you've lost.
If nobody says "You're a liar!" then the highest call wins and the dice don't have to be shown. The losing player has to drink a shot of booze or remove an article of clothing. Note: if you are not attractive enough to strip, then keep drinking until that is no longer a problem to you or anyone else.


2."Spoons"
Take one denomination of card from the deck for each player. Eg. If there are 5 players, take the Aces, Kings, Queens, Jacks, and 10's from the deck. If there are 12 players, use the whole deck.

Get a spoon for every player except one. Eg. if there are 6 players, get 5 spoons. Place the spoons on the table.

Deal out all of the cards. Everyone picks up their cards, and then the dealer starts calling "Pass!". When s/he says pass, each player must take one card from their hand and pass it to the left. The dealer can also say "Pass right" or whatever.

It works best if the dealer calls this every 3-4 seconds, so no one really has a chance to relax with their cards. This continues until someone gets four-of-a-kind, and then that player grabs a spoon and puts down their cards. All the other players then have to grab for a spoon, the loser being the one left out. If two players grab a spoon and neither lets go, the one holding the large end wins.

Loser must drink to pre-defined rules. Suggested rules are drinking for the number of seconds as the denomination of the winning 4-of-a-kind, or else polishing off their whole drink.

1." Beer Pong"!!!!
Beer Pong without paddles (in some regions called Beirut) is a drinking game in which players throw a ping-pong ball across a table with the intent of landing the ball in one of 10 or 6 cups of beer on the other end. The game typically consists of two two-player teams, one on each side of a table, and a number of cups set up on each side set up in triangle formation.[1] There are no official rules, so rules may vary widely, though usually there are six or ten plastic cups arranged in a triangle on each side. The number of players on a team can vary as well, from one to three or more.

When a ball lands in a cup, the defending team must consume all of the beer inside that cup. The cup isn't generally completely filled. It is also common to have a glass of water with the purpose of cleaning the ball between throws. An August 2008 Time article stated that cups were 1/4 to 1/3 full.[2] The game is won by eliminating all the other team's cups before all of one's own cups are eliminated. The losing team must then consume all the beer remaining in the winning team's cups.[1] The order of play varies – both players on one team shoot followed by both players on the other team, or players on opposite teams can alternate back and forth.

1 comment:

  1. I will forever consult this when my creativity is lacking and I can't remember how to play drinking games (other than Asshole...it's somehow ingrained in my brain never to forget). Good detail, Big Fish! I remember having your first shot with you at the bar on El Cajon Blvd. You've come along way...I'm like a proud papa (He's all growns up! Oh I'm the asshole in this place, right? I'm the asshole? I'm outta here...I'm not eating here!I wouldn't eat here...I'd never eat here anyway!)

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